A hybrid Approach To Development

About Me

I’ve been working diligently at the Ringling College of Art and Design to improve my artistic skills and prepare to relaunch my career. My first two years were focused primary on Virtual Reality Development, learning workflows and designing experiences in  virtual environments to be activated with stereographic VR headsets.

My third year has been spent in more traditional Fine Arts courses, solidifying my abilities to work in mediums such as clay, oil, and acrylic paints; with a focus on mold making.



My final thesis project is a combination of these skills, exploring real-world locations, combining digital design with physical structure. I have designed a walking park to with sculpture gardens and landscape elements intended to be a healing and recreational space for travelers and commuters.


noel conrad art baltimore ringling college of art and design unreal glen vita anima 3d render maya sculpture

oh know! What have I done? 😉

I enjoy making things look real, serve a function, delight the eye and inform the mind!

Physical Fabrication

If it feels good, do it again! Sculpting, mold making and casting editions are passions of mine. My hands work, and I like to use them!

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digital virtualization

Want something in your physical world represented digitally? I can and have done thus.

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From Chapter One to the mailbox of a happy customer, teamwork changes the world in a positive way and I’m proud to have been able to work on each layer of product design for this narrative figure series.

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